Glossary and definitions
Key concepts and definitions for interface design / gaming / improving you brand
Culture consistency – keep behavior consistent with the norms of the given social culture, eg don’t try to make your Windows game behave like a Mac game
Genre consistency – keep behavior in your product the same as other products in the same genre, eg in an FPS use the same keys as other FPS’s (wasd keys for movement)
FPS first person shooter
UI user interface – how the software responds to user input, not to be confused with GUI
GUI graphical user interface – the visual aspect of the user interface typically using icons and visual representations of real world objects
ROI return on investment
